RAINA


visual artist









 




  •      
  • BREATHING SCULPTURE
  • (2025)



Design Projects
Production Work
About Me
SELECTED WORK





BREATHING SCULPTURE (2025) 

3D animation, Kling AI video generation, floral photography, scans

Looping in the background of this home page, you can see a breathing, quiet study in organic motion. Breathing Sculpture blends floral imagery with underwater dream logic. Built from photographs and scans of flowers, the piece began as a physical archive—petals, stems, and botanical fragments—before being translated into 3D form. The sculpture’s movement was generated using Kling AI, creating a fluid animation that breathes like a living organism.

Inspired equally by coral reefs and botanical decay, this work explores the threshold between growth and stillness, where the artificial mimics the natural in slow, meditative loops.




TEXTURES(2025)

AI-generated macro imagery, using hand-drawn prompts and descriptive text, edited and refined in photoshop
Textures is a study in coaxing tactility from the intangible. Built by feeding AI rudimentary sketches and detailed material descriptions, the work explores the limits of generative interpretation. Each image attempts to simulate a physical presence—fibers, tension, dew, fuzz, wetness—without ever having touched the real thing.

This series pushes at the boundaries of texture as an idea rather than a surface, testing how artificial systems visualize sensation, and where visual fidelity starts to feel like memory.










SODIUM MEMORY IDLED INSIDE (2025)

Sketches, 3D rendering, pixelated in midjourney, recoloured in photoshop.


This series is built from the quiet hum of two places i’ve called home—stitched together through sketches, late-night walks, and the glow of streetlights. It’s about the spaces between memory and presence, how cities hold echoes of people who have already left, and how the familiar can feel uncanny when bathed in the right shade of orange.